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Golf By the Way: Cove Breakable Prop Process

My first work for this project was the classic Crates and Barrels.
Modelled low first and used it to create high poly in Zbrush.

Cove Breakable Prop Marmoset Preview

Cove Breakable Prop Marmoset Preview

Low Poly Model used In-Game

Low Poly Model used In-Game

High Poly Model for Baking

High Poly Model for Baking

Breakable Prop Texture Maps

Breakable Prop Texture Maps